This is an enhanced version of LAB3D-SDL which includes hi-res texture support
and other enhancements.
Changes as of 2014-01-03:
- Ported to SDL2.
- New settings format - now actually readable, and easier to add to in the
future.
- Unified joystick and keyboard support - most UI functions can now be
operated by controller or joystick (except for entering text). Joysticks and
controllers can be plugged and unplugged while the game is running.
- Setup can now be accessed from the main menu. Changes to controls
take effect immediately, all other settings require restart.
- New -load option to load a savegame directly.
- Beta support for demo recording and playback.
- Initial support for red-blue anaglyph stereo.
- Fixed bug where only the top half of scrolling image on the title screen was
displayed.
- Fixed bug where menus would go black after switching away and back.
- Added new "cycle weapon" key.
- Added direct strafe keys.
Changes as of 2005-10-31:
- Added anisotropic filtering option, which reduces the blurring on walls
when viewed from an angle.
Changes as of 2005-05-30:
- Made warp transparent
- Created binary package for Linux
Changes as of 2005-02-18:
- Removed textures based on GIMP patterns
- New Pov-Ray rendered robot
- New Ken-face textures
- New gold & silver doors